eglDestroyContext - destroy an EGL rendering context
EGLBoolean eglDestroyContext(EGLDisplay display,
EGLContext context)displaySpecifies the EGL display connection.
contextSpecifies the EGL rendering context to be destroyed.
If the EGL rendering context context is not current to any thread, eglDestroyContext destroys it immediately. Otherwise, context is destroyed when it becomes not current to any thread.
EGL_FALSE is returned if destruction of the context fails, EGL_TRUE otherwise.
EGL_BAD_DISPLAY is generated if display is not an EGL display connection.
EGL_NOT_INITIALIZED is generated if display has not been initialized.
EGL_BAD_CONTEXT is generated if context is not an EGL rendering context.
Copyright © 2003 Silicon Graphics, Inc.
This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.