[Public WebGL] gl.sizeInBytes
Chris Marrin
[email protected]
Mon Jan 11 10:37:51 PST 2010
On Jan 10, 2010, at 11:44 PM, Patrick Baggett wrote:
> It is hardly a matter of "does a GL implementation have 64-bit GL_FLOATs", but more of "the WebGL spec explicitly states the size of its types." -- the latter entirely shutting off the concept of "implementation dependent" sizes.
>
> Vlad's right, even if gl.sizeInBytes(GL_FLOAT) did return 8 (double prec.) there would be no way to efficiently/portably buffer the data.
So then maybe it would be better to replace these with constants (ctx.FLOAT_SIZE, ctx.INT_SIZE, ctx.UNSIGNED_SHORT_SIZE), etc.?
-----
~Chris
[email protected]
-----------------------------------------------------------
You are currently subscribe to [email protected]
To unsubscribe, send an email to [email protected] with
the following command in the body of your email:
More information about the public_webgl
mailing list