[Public WebGL] gl.enable(gl.TEXTURE_2D)
Thu Jan 21 05:45:15 PST 2010
2010/1/21 Kenneth Russell <[email protected]>
> To clarify, I should have said, if you're trying to use WebGL inside
> of Chrome, use the Chromium continuous builds rather than the Dev
> Channel builds for the time being.
Thanks, Kenneth. I'll adjust my own "getting a WebGL browser" page
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