[Public WebGL] oes-texture-float conformance

Benoit Jacob [email protected]
Tue May 10 12:06:05 PDT 2011


----- Original Message -----
> I agree that it's useful, it's just not implemented that way. Benoit,
> did you look into seeing how complex the implementation would be? We
> just need to find a way to keep the wrappers around -- (sorry rest of
> list, mozilla-specific stuff here) perhaps we can decorate these
> various objects' classinfos with a new property that tells xpconnect
> that we want to preserve the wrapper no matter what?

Blake gave me hints here:
https://bugzilla.mozilla.org/show_bug.cgi?id=630672#c22

I suppose I will just look for some example code. The warning about the risk of introducing leaks is what made me question the usefulness of this whole thing, but OK.

Benoit
-----------------------------------------------------------
You are currently subscribed to [email protected]
To unsubscribe, send an email to [email protected] with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------




More information about the public_webgl mailing list