[Public WebGL] oes-texture-float conformance

Benoit Jacob [email protected]
Tue May 10 12:06:05 PDT 2011

----- Original Message -----
> I agree that it's useful, it's just not implemented that way. Benoit,
> did you look into seeing how complex the implementation would be? We
> just need to find a way to keep the wrappers around -- (sorry rest of
> list, mozilla-specific stuff here) perhaps we can decorate these
> various objects' classinfos with a new property that tells xpconnect
> that we want to preserve the wrapper no matter what?

Blake gave me hints here:

I suppose I will just look for some example code. The warning about the risk of introducing leaks is what made me question the usefulness of this whole thing, but OK.

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