[Public WebGL] Vetex shader texture lookups
Mark Callow
[email protected]
Mon May 16 08:37:05 PDT 2011
Umm! Its supposed to not need texture lookups...
> To those needing a work around for the lack of texture lookups
Regards
-Mark
On 11/05/16 17:04, Benoit Jacob wrote:
> Firefox is not yet using a recent enough version of ANGLE to have this
> feature.
>
> I will try to update our ANGLE copy as soon as possible, for Firefox 6.
>
> Benoit
>
> ------------------------------------------------------------------------
>
> It is not working for me in either FF4 or WebKit. In both cases, I
> first of all see a screen with an image and below it the message
> that I need a WebGL capable browser. That quickly disappears to be
> replaced by black with a message below telling me I can use the
> arrow keys to move left & right. Nothing further happens.
>
> Regards
>
> -Mark
>
>
>
>
>
> On 11/05/14 5:53, John Davis wrote:
>
> To those needing a work around for the lack of texture lookups
> in the current Angle, here is a really cool way to handle
> noise based vertex displacements.
>
> http://www.pcprogramming.com/blog/caverns/caverns.html
>
>
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