[Public WebGL] ANGLE Dynamic Indexing of Arrays of Samplers

Chris Marrin [email protected]
Thu May 26 10:19:46 PDT 2011


I'm adding the following statement to the differences section:

    The GLSL ES spec <a href="#refsGLES20GLSL">[GLES20GLSL]</a> allows but does not mandate support for dynamic
    indexing of arrays of samplers. WebGL disallows this support.

This is in support of tightening the language about array bounds checking. Does ANGLE currently make this check and disallow such indexing?

-----
~Chris
[email protected]




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