[Public WebGL] Some ARB_robustness questions

Cedric Vivier [email protected]
Thu May 26 10:55:12 PDT 2011


On Fri, May 27, 2011 at 00:37, Benoit Jacob <[email protected]> wrote:
> How do you plan to implement the part where you restore the context and contine running the content? How can you restore all the GL state, including textures/shaders/buffers?

Context restoration does not happen automatically unless the
application prevented the default behavior (lose the context forever).
All state and data needs to be reinitialized by the application :

""
Once the context is restored, WebGL resources such as textures and
buffers that were created before the context was lost are no longer
valid. The application must reinitialize the context's state and
recreate all such resources.
""


Regards,
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