[Public WebGL] Requirements for bufferData don't make sense given the IDL
Boris Zbarsky
[email protected]
Mon Apr 2 07:22:21 PDT 2012
In particular, it says:
If the passed data is null then an INVALID_VALUE error is generated.
But the IDL declarations for this method don't allow |data| to be null;
an attempt to pass null will throw during the WebIDL overload resolution
algorithm. Was this requirement meant to be on bufferSubData (which
does allow null to be passed)? Or is bufferData supposed to have an
overload that allows null?
-Boris
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