[Public WebGL] Requirements for bufferData don't make sense given the IDL

Boris Zbarsky [email protected]
Mon Apr 2 07:22:21 PDT 2012

In particular, it says:

   If the passed data is null then an INVALID_VALUE error is generated.

But the IDL declarations for this method don't allow |data| to be null; 
an attempt to pass null will throw during the WebIDL overload resolution 
algorithm.  Was this requirement meant to be on bufferSubData (which 
does allow null to be passed)?  Or is bufferData supposed to have an 
overload that allows null?


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