[Public WebGL] Requirements for bufferData don't make sense given the IDL

Gregg Tavares (勤) [email protected]
Mon Apr 2 11:01:11 PDT 2012


On Mon, Apr 2, 2012 at 7:22 AM, Boris Zbarsky <[email protected]> wrote:

>
> In particular, it says:
>
>  If the passed data is null then an INVALID_VALUE error is generated.
>
> But the IDL declarations for this method don't allow |data| to be null; an
> attempt to pass null will throw during the WebIDL overload resolution
> algorithm.  Was this requirement meant to be on bufferSubData (which does
> allow null to be passed)?  Or is bufferData supposed to have an overload
> that allows null?
>

bufferData should (and does) take null
bufferSubData does not take null



>
> -Boris
>
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