[Public WebGL] Requirements for bufferData don't make sense given the IDL

Kenneth Russell [email protected]
Tue Apr 3 11:44:52 PDT 2012

On Tue, Apr 3, 2012 at 11:42 AM, Boris Zbarsky <[email protected]> wrote:
> On 4/3/12 2:26 PM, Kenneth Russell wrote:
>> Does this fix your immediate problem?
> Yes, I think it does.  At this point null is just clearly allowed for
> bufferData and bufferSubData, and I'm assuming that the right behavior for
> null is to set the error state and return as documented, for both of them.
>> Would you be willing to share information about what you're trying to
>> do with the IDL? I am particularly interested to know if you have a
>> tool which will validate it and which is catching these errors you
>> have found.
> Did
> https://www.khronos.org/webgl/public-mailing-list/archives/1204/msg00063.html
> cover this?  If not, I'm happy to answer whatever questions you have that it
> didn't cover; none of this is secret in any way.  Just tell me what info is
> missing!

Thanks, that's great. I'm behind on email.


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