[Public WebGL] OT: exception handling
Fri Apr 6 10:39:01 PDT 2012
On Fri, Apr 6, 2012 at 7:31 PM, Gregg Tavares (勤) <[email protected]> wrote:
> Oh what? Someone did that.
> http://www.khronos.org/webgl/wiki/HandlingContextLost ;-)
That's an excellent start. But in order to really handle context lost, an
entirely new application architecture has to be found which is not in any
way RIIA or closure based. What is required on top of this manual, is how
to actually combine the restrictions with working application code.
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the public_webgl