[Public WebGL] WebGL Stats

Mark Callow [email protected]
Sun Apr 8 21:56:44 PDT 2012

On 09/04/2012 12:10, Brandon Jones wrote:
> Isn't that a bit like saying that browser usage stats are biased
> because they only include people who have an internet connection?
No. The statistic given is a bit like claiming that, say IE, has 100% of
the market based on data collected solely from IE users.
> If your intention for the data is to determine wether or not WebGL is
> wide-spread enough for use in your app then yes, that stat is going to
> be biased. If you've already made the choice to use WebGL (as I would
> expect most people on this list have) then it provides very valuable
> information about the capabilities present within WebGL's install
> bases. That's incredibly valuable information, and should be fairly
> accurately represented here.
Note that I singled out "Who has WebGL". I said nothing about the other



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