[Public WebGL] WebGL Stats

Florian Bösch [email protected]
Mon Apr 9 00:56:50 PDT 2012

On Mon, Apr 9, 2012 at 9:43 AM, stephen white <[email protected]> wrote:

> It could be worth tracking who can run WebGL but not in hardware for
> situations like when textures aren't powers of 2 and other edge conditions.
I agree, unfortunately browsers don't tell you in JS weather they run in
hardware or software mode.
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