[Public WebGL] Chrome for android

Giles Thomas [email protected]
Fri Apr 13 07:02:21 PDT 2012


On 13 April 2012 14:26, Florian Bösch <[email protected]> wrote:

> The user-agents that could be identified as chrome is actually 0 for
> android for webgl. But there's a few that look like safari (probably
> built-in browsers that use a safari looking user-agent string for
> compatibility).
>

On my Galaxy S2, Firefox supports WebGL but Chrome does not.


All the best,

Giles
-- 
Giles Thomas
[email protected]
http://www.gilesthomas.com/
http://learningwebgl.com/
http://pythonanywhere.com/

<http://learningwebgl.com/>
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