[Public WebGL] questions about vertexAttribPointer / getVertexAttrib offsets

Boris Zbarsky [email protected]
Fri Apr 27 17:18:51 PDT 2012

On 4/27/12 6:34 PM, Kenneth Russell wrote:
> There is however no use case for negative offsets. The spec for
> vertexAttribPointer has been updated to indicate that it generates an
> INVALID_VALUE error if the offset is negative.

That sounds fine.  The test suite needs updating accordingly: right now 
it has a test that tests that no error is generated when offset is 


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