[Public WebGL] Is depth peeling supported in WebGL
Nicolas Rannou
[email protected]
Wed Feb 1 12:25:24 PST 2012
Hello,
I'm new to the webgl world and I was wondering if depth peeling is/will be
supported in webgl?
Which would be the best (performance/appearance) way to render transparent
objects which are overlapping?
Thanks,
Nicolas
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