[Public WebGL] proposal draft for EXT_texture_filter_anisotropic

Ben Vanik [email protected]
Fri Feb 24 19:14:11 PST 2012


Awesome!

Will the tests make their way into the khronos repo?

WebKit bug: https://bugs.webkit.org/show_bug.cgi?id=79541 (it's been awhile
since I've touched this stuff, may take some time to get it in ;)

I'm willing to give the ANGLE bug a go if no one has touched it yet (and
while waiting for the WebKit stuff to go through).

On Fri, Feb 24, 2012 at 5:31 PM, Florian Bösch <[email protected]> wrote:

> Adjusted the specifications (patch attached):
> - EXT_texture_filter_anisotropic: added name aliases for the extension
> name and added the EXT suffix to the enumerants.
> - OES_element_index_uint: added name aliases for the extension name and
> removed the enumerants from the IDL that are available in the core context.
> - WEBGL_depth_texture: added name aliases for the extension name and
> removed the enumerants from the IDL that are available in the core context.
>
> Added a patch to the firefox implementation (
> https://bugzilla.mozilla.org/show_bug.cgi?id=728354#c17):
> - EXT suffix added to the enumerants
> - Conformance test updated to use the new suffix and added multiple vendor
> prefix recognition as well as the canonical extension name.
>
> On Sat, Feb 25, 2012 at 12:33 AM, Ben Vanik <[email protected]> wrote:
>
>> Excellent. I've got a patch in the works for WebKit/Chrome for
>> WEBKIT_EXT_texture_filter_anisotropic.
>>
> Cool, any word on the Angle Direct3D support for it (I still haven't
> gotten around to setup a windows box)?
>
>
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