[Public WebGL] IMPORTANT: Your WebGL floating point texture usage needs to be fixed!!!!

Mark Callow [email protected]
Thu Jun 6 18:48:55 PDT 2013

On 2013/06/07 2:35, Kenneth Russell wrote:
> The next version of the WebGL spec based on ES 3.0 won't need this
> modification. -Ken
FLOAT32 textures are not filterable in OpenGL ES 3.0 core either.



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