[Public WebGL] dev-tools 60fps limiter toggle
Wed Nov 26 09:49:02 PST 2014
It occurred to me that it'd be useful to have a way to disable the 60fps
limit like you would disable network caching or stuff like that in the dev
tools per checkbox.
Would this at all be feasible for browser vendors?
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the public_webgl