[Public WebGL] WebGL2 and no mapBuffer/mapBufferRange

Florian Bösch [email protected]
Mon Mar 16 10:55:03 PDT 2015

On Mon, Mar 16, 2015 at 6:03 PM, Zhenyao Mo <[email protected]> wrote:

> If it comes to a vote, I will vote "no" for introducing something to
> the core APIs that intrinsically cannot be implemented on
> non-in-process WebGL implementations.

What exactly isn't implementable about it?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://khronos.org/pipermail/public_webgl_khronos.org/attachments/20150316/01730bc7/attachment.html>

More information about the public_webgl mailing list