[Public WebGL] Re: retrograde webgl support levels

Florian Bösch [email protected]
Fri Mar 27 03:13:09 PDT 2015


There's been no reasoning provided on the Android retreat of
WEBGL_depth_texture and EXT_shader_texture_lod. 2 Weeks more in it's now
looking like:

On Fri, Mar 13, 2015 at 9:26 AM, Florian Bösch <[email protected]> wrote:

> On Wed, Mar 4, 2015 at 9:33 AM, Florian Bösch <[email protected]> wrote:
>
>>
>>    - WEBGL_depth_texture February -> March
>>       - Android Chrome Mobile: *19.4% -> 7.9% !!!*
>>
>> ->  10.7%  likely no retreat to 0%, still a substantial drop
>
-> 11.8%, note that peculiarly Android Browser has this feature rapidly
rising. What gives? Could this be the instance of a bug being fixed in
Chrome Mobile while it's still present in Android browser and is soon to be
exhibited by most of those? That'd be a bummer.


>
>>    -
>>       - EXT_shader_texture_lod February -> March
>>       - Android Mobile Firefox: *28.6% -> 18.3% !!!*
>>
>> -> 19.8% likely no retreat to 0%, still a substantial drop
>
 -> 20.3%


>>    -
>>       - Android Chrome Mobile: *14.3% -> 5.4% !!!*
>>
>> -> 7.3% likely no retreat to 0%, still a substantial drop
>
-> 8.1%
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