[Public WebGL] webgl2
Sun Oct 4 14:53:19 PDT 2015
You can already turn on the experimental WebGL 2 implementation in Chrome
(Canary recommended) with the command line "--enable-unsafe-es3-apis". The
implementation is still missing some features, which is why we haven't
added a more easily accessible flag to about:flags, but it should still be
able to handle a decent amount of the new APIs correctly. Once we feel like
the implementation is feature complete we'll make it easier to get to so we
can get more developer feedback while we secure the API and fix bugs on the
way to turning it on by default.
On Sun, Oct 4, 2015 at 11:01 AM John Davis <[email protected]> wrote:
> Any idea when we'll start seeing experimental webgl2 builds in chrome?
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