[Public WebGL] Signed Int to Float Convertion Problem
Mark Callow
[email protected]
Tue Aug 15 12:16:32 PDT 2017
> On Aug 15, 2017, at 11:14, Zhenyao Mo <[email protected]> wrote:
>
>
> You are right. The rules are indeed different. We will need to
> discuss this during the next working group meeting and come up with a
> resolution.
>
I don’t understand what the problem is w.r.t WebGL. I would have expected WebGL 1 to follow the ES 2 rule and WebGL 2 to follow the ES 3 rule. The difference is described in Appendix F.2 of the ES 3 spec. I would consider any other behavior to be implementation bugs.
Regards
-Mark
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