[Public WebGL] WEBGL_multiview discussion

Mark Callow [email protected]
Mon Jan 2 18:19:45 PST 2017

> On Jan 3, 2017, at 11:03, Maksims Mihejevs <[email protected]> wrote:
> There will be hardware where WebGL 2.0 won't be available ...

The question in this case is whether any of this hardware can support stereo canvases?



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