[Public WebGL] EXT_float_blend

Kenneth Russell [email protected]
Tue Jan 3 14:51:51 PST 2017


Great. Pull request https://github.com/KhronosGroup/WebGL/pull/2230 is up
promoting it to draft status.


On Tue, Jan 3, 2017 at 1:53 PM, Jeff Gilbert <[email protected]> wrote:

> No objections here.
>
> On Tue, Jan 3, 2017 at 1:10 PM, Kenneth Russell <[email protected]> wrote:
> > Now would be a good time to start exposing this extension, since it
> requires
> > WebGL 2.0, which is about to be enabled by default in multiple browsers.
> >
> > Google intends to support this extension; just filed
> http://crbug.com/678064
> > about doing so. We support moving it to draft status; Jeff (from
> Mozilla),
> > any comment?
> >
> > -Ken
> >
> >
> > On Mon, Jan 2, 2017 at 5:44 PM, Mark Callow <[email protected]> wrote:
> >>
> >>
> >> On Jan 3, 2017, at 8:09, Jeff Gilbert <[email protected]> wrote:
> >>
> >> Generally we only promote to draft when someone is working on an
> >> extension. It doesn't help to promote extensions no one's working on,
> >> and will likely send the wrong signals about the state of the
> >> extension spec.
> >>
> >>
> >> This is very misleading. What do you mean by “working on"?
> >>
> >> In this case this simple specification is complete and ready for
> >> implementation. According to our rules, a spec should be promoted to
> draft
> >> before anyone attempts to implement it. This spec should be promoted so
> >> interested parties can implement it. Promotion will send precisely the
> right
> >> signals.
> >>
> >> Regards
> >>
> >>     -Mark
> >>
> >
>
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