[Public WebGL] EXT_texture_storage
Tue Jan 3 16:18:14 PST 2017
My main concern is we won't have full EXT_texture_storage on top of DX9, on
which some WebGL1 implementations are based.
To me, a better path is just to switch to WebGL2 whenever it's possible,
where texture storage is part of core.
On Mon, Jan 2, 2017 at 8:54 AM, Florian Bösch <[email protected]> wrote:
> No change has occured on https://www.khronos.org/
> registry/webgl/extensions/proposals/EXT_texture_storage/ since September
> Can this extension be elevated to draft?
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