[Public WebGL] WEBGL_multiview discussion

Florian Bösch [email protected]
Mon Jan 9 11:28:17 PST 2017


On Mon, Jan 9, 2017 at 7:18 PM, Olli Etuaho <[email protected]> wrote:
>
> Regular non-multiview FBOs are also available when the extension is on –
> nothing changes for them, so shadow maps etc can be rendered as usual.
>
But how do you render a stereo view into a framebuffer object? How do you
select if a framebuffer object is stereo or non stereo?
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