[Public WebGL] First WebGL 2.0 implementations released

Kenneth Russell [email protected]
Fri Jan 27 09:12:47 PST 2017

WebGL community,

The first WebGL 2.0 implementations have been released! Firefox 51 and
Chrome 56 are shipping now, and both support the new version of the API,
which tracks the OpenGL ES 3.0 feature set. Mozilla wrote a nice blog post
describing some of the key new features, and linking to some new demos:


In both browsers, WebGL 2.0 is enabled by default on desktop platforms.
Android will follow soon, once the conformance tests have been passed. It's
already possible to enable WebGL 2.0 in both browsers on Android for
development and testing.

Looking forward to seeing what the community creates with this significant
upgrade to the feature set!

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