[Public WebGL] Multi draw instanced base vertex base instance extension.
Anton Sedov ([email protected])
Thu Oct 24 07:26:48 PDT 2019
Today i started to implement multidraw instanced support in our engine. For
our goals has sense only
WEBGL_multi_draw_instanced_base_vertex_base_instance extension (
This extension has good compatibility with our engine architecture, but for
now this extension is not available even when enable-webgl-draft-extensions
flag is enabled. I can implement everything anyway for future, but the *only
one question for now*:
Can I be sure that this extension will be shipped and not rejected.
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