[Public WebGL] Status of EXT_clip_cull_distance ?

Kevin Rogovin ([email protected]) [email protected]
Fri Jun 5 11:58:56 PDT 2020


Hi,

 I'll do this when I get back from vacation.

Best Regards,
 -Kevin Rogovin

On Wed, Jun 3, 2020 at 2:11 AM Ken Russell ([email protected])
<[email protected]> wrote:
>
> Hi Kevin,
>
> A change like this sounds fine. The best way to have it reviewed would be to put up a pull request on https://github.com/KhronosGroup/WebGL modifying the extension.xml. Check the other extension.xml files in the directory to see how to list WebGL-specific behavioral changes in a structured manner. Update the revision section, run "make" in your extensions/ directory to make sure the generated HTML is as you expect, and then file the PR.
>
> Thanks,
>
> -Ken
>
>
> On Tue, Jun 2, 2020 at 1:11 AM Kevin Rogovin ([email protected]) <[email protected]> wrote:
>>
>>
>> Hi,
>>
>>  There is a small chance that I might be able to get permission from
>> my employer to implement this, atleast starting at ANGLE. However, I'd
>> like to make a change request to ease the implementation burden and
>> enlarge the class of hardware that can support it in native GLES3.
>> Specifically, I'd like to change the minimum value of
>> MAX_CLIP_DISTANCES_EXT from 8 to 0 for *just* the WebGL extension. The
>> motivation is that if the value is 0, for desktop GL one can then
>> write it for older GL (namely pre 4.x without GL_ARB_cull_distance)
>> and for GLES3, one needs only the older Apple extension,
>> GL_APPLE_clip_distance.
>>
>> What is the proper channel for the change request?
>>
>> Best Regards,
>>  -Kevin
>>
>> On Tue, Jun 2, 2020 at 2:52 AM Jeff Gilbert ([email protected])
>> <[email protected]> wrote:
>> >
>> >
>> > It's waiting on experimental implementations in browsers. It's still
>> > on-track, but unfortunately, without browser engineering bandwidth to
>> > write the implementations, it's in a holding pattern.
>> >
>> > On Wed, May 27, 2020 at 9:38 PM Kevin Rogovin
>> > ([email protected]) <[email protected]> wrote:
>> > >
>> > >
>> > > Hi,
>> > >
>> > >  The extension at
>> > > https://www.khronos.org/registry/webgl/extensions/EXT_clip_cull_distance/
>> > > was promotoed to draft about a year ago, but nothing has happened for
>> > > quite some time. Is the extension on track to be promoted further to
>> > > approved and hopefully land in some browsers?
>> > >
>> > > Best Regards,
>> > >  -Kevin
>> > >
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>
> --
> I support flexible work schedules, and I’m sending this email now because it is within the hours I’m working today.  Please do not feel obliged to reply straight away - I understand that you will reply during the hours you work, which may not match mine.
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