Registered Extension Number

378

Revision

1

Extension and Version Dependencies

Contact

Other Extension Metadata

Last Modified Date

2021-04-12

IP Status

No known IP claims.

Contributors
  • Vikram Kushwaha, NVIDIA

  • Piers Daniell, NVIDIA

  • Jeff Bolz, NVIDIA

Description

This extension adds some more dynamic state to support applications that need to reduce the number of pipeline state objects they compile and bind.

New Commands

New Structures

New Enum Constants

  • VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME

  • VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION

  • Extending VkDynamicState:

    • VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT

    • VK_DYNAMIC_STATE_LOGIC_OP_EXT

    • VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT

    • VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT

    • VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT

  • Extending VkStructureType:

    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT

Version History

  • Revision 1, 2021-04-12 (Vikram Kushwaha)

    • Internal revisions

See Also

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0