C Specification

The VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure is defined as:

// Provided by VK_NV_shader_sm_builtins
typedef struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderSMBuiltins;
} VkPhysicalDeviceShaderSMBuiltinsFeaturesNV;


The members of the VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure describe the following features:


  • shaderSMBuiltins indicates whether the implementation supports the SPIR-V ShaderSMBuiltinsNV capability.

If the VkPhysicalDeviceShaderSMBuiltinsFeaturesNV structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the feature is supported. VkPhysicalDeviceShaderSMBuiltinsFeaturesNV can also be included in the pNext chain of VkDeviceCreateInfo to enable the feature.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderSMBuiltinsFeaturesNV-sType-sType

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0