To end a render pass instance, call:
// Provided by VK_KHR_dynamic_rendering void vkCmdEndRenderingKHR( VkCommandBuffer commandBuffer);
If the value of
pRenderingInfo->flags used to begin this render pass
VK_RENDERING_SUSPENDING_BIT_KHR, then this render
pass is suspended and will be resumed later in
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.